Re: 3D pixel style coop action RPG (IRON FIST?)
Posted: 22 Sep 2013, 15:10
@Julius:
Is selling items an available feature? If so, I could put together a double-sided shop, using three sections (left one to see items in shop, right one to see items in inventory, center one to see info, buy and sell).
Besides that, I was wondering if you plan to add support for buttons integrated with window frame (to be clear: like the bottom box in the mockup, the one with the ok/cancel/back buttons). If so, I'd make a simple text reading interface with a box like that (with buttons to navigate through the pages) plus a title like the one in the conversation box...
Also, what kind of skill and crafting systems will the game use? That'd help me designing the respective windows...
As for the license, I was planning to release the whole thing under CC-by-SA too, so there should be no problems with that...
Is selling items an available feature? If so, I could put together a double-sided shop, using three sections (left one to see items in shop, right one to see items in inventory, center one to see info, buy and sell).
Besides that, I was wondering if you plan to add support for buttons integrated with window frame (to be clear: like the bottom box in the mockup, the one with the ok/cancel/back buttons). If so, I'd make a simple text reading interface with a box like that (with buttons to navigate through the pages) plus a title like the one in the conversation box...
Also, what kind of skill and crafting systems will the game use? That'd help me designing the respective windows...
As for the license, I was planning to release the whole thing under CC-by-SA too, so there should be no problems with that...