Me and My Shadow V0.5
After two months of polishing since the V0.5 preparation thread, Me and My Shadow 0.5 has just been released.
You can find it on Sourceforge.
TRANSLATORS: Please help us translate the game into other languages on Hosted Weblate!
This also helps after 0.5 is released.
It's recommended to read the post on the website here.
Brief list of changes:
* Switch to SDL2.
* Menu theme.
* Achievement and statistics system.
* Scripting with lua.
* Pushable block.
* Improved addon dialog.
* Improved level editor user interface.
* Sizable blocks.
* Scenery blocks.
* Undo/redo in level editor originally written by squarecross.
* Added 'visible' property to blocks.
* Custom appearance of blocks.
* Various other bug fixes and minor improvements.
Translations:
* Updated Simplified Chinese, German, Russian, French and Scottish Gaelic translations.
* Added Hungarian translation by SanskritFritz.
* Added Norwegian translation by Petter Reinholdtsen and Allan Nordhøy.
* Added Ukrainian translation by eugeneloza.
Known bugs and limitations:
* No proper IME support for text box, etc.
* OSX support is broken.
* The button specification in theme file is changed, old theme may render button incorrectly in new version.
* Some achievements are not realistic, and there is a typo in achievements.
* Invisible collectible is counted in total number of collectibles.
* The scenery layer naming convention is confusing.
* The target time for tutorial level 10 seems unbeatable. Needs further investigation.
* There seems to be a random crash bug when exiting the game.
Downloads:
* Source: on Sourcefoege or on Github
* Linux: meandmyshadow-0.5-.glibc2.14-x86_64.AppImage
* Windows: meandmyshadow-0.5-Win32-VS2013-Release.7z
Found bugs:
If you encounter any bugs please post on this forum or submit an issue on Github.
Or if you want to give feedback please also post on this forum.