Porting Me and My Shadow to Android
Posted: 21 Apr 2013, 09:27
Hi everyone,
After two days of work I managed to build Android version of all dependencies of MnMS, and the game itself. It runs on my phone, but unfortunately SDL Android doesn't support 32bpp video surface, so the graphics doesn't display at all Now I need to check if changing it to 16bpp works Maybe a lot of code in the game should be changed, too
After two days of work I managed to build Android version of all dependencies of MnMS, and the game itself. It runs on my phone, but unfortunately SDL Android doesn't support 32bpp video surface, so the graphics doesn't display at all Now I need to check if changing it to 16bpp works Maybe a lot of code in the game should be changed, too