Hello dmpalomp,
dmpalomp {l Wrote}:I still have some questions, though. For now, I'd like to know if there are any software or hardware requirements to run the game.
The game uses quite a few third party libraries and only a couple of them are bundled with the game.
Here's a list of dependencies from the .spec file of the openSUSE RPM:
- SDL
- SDL_gfx
- SDL_image
- SDL_mixer
- SDL_ttf
- libarchive
- libcurl
- libopenssl
- findlocale (bundled)
- tinyformat (bundled)
- tinygettext (bundled)
This list will be more or less the same on other operating systems.
Additionally the game can be compiled with OpenGL rendering, in which case the user needs gpu drivers.
Of course there are hardware requirements for the game but we haven't determined/set a minimum.
Whatever they are, they will be pretty low. Since the game can use software rendering it can be built and run on mobile devices.
So one requires a CPU, display and an input device (and preferably a GPU).
We try to make the game controllable with just the keyboard, but currently still requires both a mouse and a keyboard.
I hope this answered your question, if you need more information feel free to ask.
dmpalomp {l Wrote}:Please respond asap because the due date for the project is this Thursday.
I wish you the very best of luck and I can't wait to see the end result.