BAD BUG: wrong teleporter and other blocks ID
Posted: 25 May 2012, 17:31
I have found a bad bug: create a new map, add two teleporters, save the map and exit, then reload the map, add a new teleporter, then open your level using text editor, you'll find that there are duplicated IDs If you repeat the process above the level will get broken eventually, i.e. can't set teleporter target anymore