kripken {l Wrote}:Legend of Edgar looks cool, thanks. Not sure I'll have time soon for another game port, but I'll add that to the list of possibilities when I do (another option is SuperTux).
kripken {l Wrote}:... (another option is SuperTux).
acme_pjz {l Wrote}:Unfortunately, newest version of SuperTux uses OpenGL for drawing... and I don't know if your cross-compiler can handle OpenGL (WebGL)...
kripken {l Wrote}:If there is interest in the Me & My Shadow project in running on the web, I can clean up my code and provide a patch. I think it could be cool, imagine if we had a website where you could create and upload levels easily, and pick and play other people's levels as well just by visiting a link.
...
Most of this stuff is fixable. If we want to finish this port and get it all working then let's do it! I posted about it now because I thought it was enough to show that it's even possible, and because the rest of the stuff would be much easier to do with the help of someone that knows the game code (like why the switch on level 16 turns but doesn't move anything).
Edward_Lii {l Wrote}:There's definitely interest in this port, it can be used for a lot of things.
We should keep the desktop version as our base but the web version can be used for testing before users download, showing replays, showing level(pack)s, etc..
My only concern is that a lot of users will still use an older browser and by running this version could get a wrong impression of the game (slow/not working).
Anyway, keep up the good work, if you've got questions about the code just ask on the forums or on our irc channel (#meandmyshadow at freenode).
kripken {l Wrote}:I mainly removed code like md5 hashing, but I'm worried I broke something because (1) finishing levels doesn't make them startable, only level 1 is startable, and (2) the switch on level 16 gets pushed down, but nothing happens.
If nothing looks wrong in the diff, any tips regarding what we can do to debug those issues would be great.
Edward_Lii {l Wrote}:Hope you will be able to fix this.
Edward_Lii {l Wrote}:Hello kripken,
The web port also crashes Firefox for me, I though this was because of an older version of FF (11.0).
But recently I updated Firefox to version 12.0 and it still crashes, while on a different machine runs fine (also FF 12.0).
So after some more testing I think the web port crashes when using a 64-bit version of FF.
The machine it worked on was running 32-bit openSUSE and FF 12.0.
On my 64-bit system I downloaded a 32-bit FF binary and it worked flawless.
Hope you will be able to fix this.
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