Hello all,
No more cheating with moving blocks! A new danger! Just in time for V0.3!
That's right, moving blocks can now be as lethal as spikes.
How? When you stand between a moving block and another block you will get squashed.
I think this behaviour is better than the previous one, it removes the possibility of cheating and it makes more sense than being moved above the block.
The changes are in svn revision 297 and of course this needs to be tested intensively.
(e.g. The last level of Castle Rescue needs to be fixed).
Feedback is welcome!