Hello all,
The menu/GUI overhaul is IMHO almost done.
One thing that still needs to be done before V0.3 are the configuration screens in the leveleditor.
Moving block configuration
First of all the moving blocks:
Placing Enabled and Loop under each other made it look slightly better.
But the options "Clear path" and "Make path" don't fit, they would fit better if they used the smaller font, but then the consistency of GUIObjectButtons will be gone.
Perhaps replacing them with icons will do the trick?
Trigger block configuration
IMHO this is the worst one, everything is bold causing the OK and Cancel buttons to not stand out.
Only the text "Behaviour" is in the small font (since it's a GUIObjectLabel).
Conveyor belt configuration
This one doesn't look so bad, one small nitpick is that the content ("Enabled" and "Enter speed here:") is placed too high.
Causing the space between the title and the content smaller than the space between the content and the Ok and Cancel buttons.
Notification block configuration
This screen looks all right to me, only the same as with the conveyor belt screen, the label and textarea is a bit off center.
Feedback and suggestions are welcome!