odamite {l Wrote}:I really love the music of Me & My Shadow. So I started to wonder who made it. It seems that the music has been there from initial release but I couldn't find any mention of the author. But then I found the answer from metadata of midi version. It is song called Eruyt Village by Hitoshi Sakimoto from Final Fantasy games. Here's a link to YouTube. It seems that the song also quite popular.
This is a problem. I think that we don't have a license to use this music and redistribute it for free. So the music should be removed. But naturally this leads to an another problem. Game without music can be quite boring.
odamite {l Wrote}:Luckily I think I have found a solution: this post is just couple of days old. I think he's quite good and right for our purpose. What do you think?
Edward_Lii {l Wrote}:I think that's a great idea, we should ask him.
odamite {l Wrote}:Maybe we could find music also on Jamendo. If you didn't know it's a site dedicated on Creative Commons music. There's a huge collection of music but it seems that most of it is licensed under CC by-nc-sa which might not be as 'free' as it could be. Searching by tags is possible and I would suggest something like "ambient" and/or "classical". In a quick search I found this album which sounds pretty good. I think there's much more great music so more searching should be done.
ctdabomb {l Wrote}:I know asciimonster makes music, he might be willing to help?
memberlist.php?mode=viewprofile&u=56
odamite {l Wrote}:I was just wondering what kind of music we want? I suggest something calm and soothing ambient music. I think that some upbeat electronic music wouldn't fit in so well.
odamite {l Wrote}:Also I was thinking about getting more than one song because if you play the game much then the music might become dull and annoying.
MCMic {l Wrote}:You can look at the artists "Tryad" ( http://www.jamendo.com/en/artist/tryad ) or "Ehma" ( http://www.dogmazic.net/Ehma )
(Look the license of the songs, they might not be all free)
There are also some albums made especially for games :
viewtopic.php?f=6&t=2264 for instance :-P
odamite {l Wrote}:Anyway if we want similar music to original one, this is something I found.
Edward_Lii {l Wrote}:How should this be implemented, I was thinking of something like this:
[list] - Main menu has a constant background music. (Which isn't used in-game)
- When a level starts a track will be randomly picked from a list (preventing playing the same one multiple times)
Edward_Lii {l Wrote}:MCMic {l Wrote}:You can look at the artists "Tryad" ( http://www.jamendo.com/en/artist/tryad ) or "Ehma" ( http://www.dogmazic.net/Ehma )
(Look the license of the songs, they might not be all free)
There are also some albums made especially for games :
viewtopic.php?f=6&t=2264 for instance :-P
Good suggestion, I think most of them are a bit too energetic/active.
But perhaps we can include some of them in the game?
Edward_Lii {l Wrote}:I listened a bit and they seem like a very good replacement.
We need to make a selection of tracks that fit the game.
odamite {l Wrote}:I would like to see more people to take part of this conversation and give their opinion on the subject.
odamite {l Wrote}:Great idea! Also I think that there should be fading between menu and in-game music. I think that SDL_mixer should be able to do it.
odamite {l Wrote}:They're actual new versions of old English and Irish folk songs excluding the last song. However there isn't any copyright problems. I believe that folk songs are public domain. Anyway I really like this album because its sound and tone.
Edward_Lii {l Wrote}:I totally agree, the more opinions the better.
It's very hard to decide which music fits and which doesn't.
Edward_Lii {l Wrote}:I don't think this will be so hard to implement using SDL_mixer.
This is how the music system should work:* Some sort of .music file containing information about a single music file. (Author, license, start, loop-start, loop-end, volume)
* Fade the music in and out when changing/starting music.
* Show the track name+author when a new music piece is started.
* Music list files pointing to several .music files.
* Randomly select a track (but not picking the same one twice or too often)
Edward_Lii {l Wrote}:You shouldn't have said that, now they sound like old folk songs (especially the first one).
Edward_Lii {l Wrote}:One thing I did notice when listening to those (and Tryad's ones) is that they are more songs than (game) background music.
Edward_Lii {l Wrote}:Anyway, I tried to determine to rate the tracks by if they fit the game or not.
If one is marked red it doesn't mean it's bad, just that I think it doesn't fit the game.
...
vaev {l Wrote}:Took me a while to notice the offer on my thread but I've replied to it now..seems you've talked about it here too. I'll quote my posting to my thread here too so the discussion doesn't get scattered:
"Hi, sorry I haven't checked the forums for a while since I already signed up for making music for Lips of Suna. I'll have a look at your project though, and see what I can do. Do you have a channel in IRC for the project I could join to discuss it?"
I'm not much of a forum user so please contact me in IRC, vaev@Freenode or IRCNet.
vaev {l Wrote}:I'll try out what the game is like at the moment and try to feel it a bit, see what does it inspire and make some snippets/demos of what comes to my mind. I'll be in touch!
vaev {l Wrote}:In addition to my own ideas I'd also like you to describe, using examples and maybe stereotypes of what kind of feeling do you want the music to convey. Mystery? Challenge? Along those lines.
vaev {l Wrote}:The licensing.. I usually release what I release into public domain more or less, but since this would be for a larger whole, I'll consider CC-BY-SA with a simple full name attribution to myself, if that doesn't conflict with your scheme.
Not sure how to describe this, but the original background music we used consisted of separate tones.
I think that fits the game well (e.g. separate piano keys with a small interval), I'm not saying that it should only be separate but perhaps it could start with single tones and then flow into a more constant play.
Hopefully you can make sense out of this.
Edward_Lii {l Wrote}:EDIT: Which version are you going to test, I think the latest svn will be better than 0.2 since it has a new menu style.
Perhaps music made for the old menu wouldn't fit the new one and vice versa?
vaev {l Wrote}:Can you provide me a buildable package pulled from the SVN? I'm not really familiar in how to fetch it from there.
vaev {l Wrote}:64-bit gentoo linux, but also have a 64-bit xubuntu available.
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