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MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 12:25
by Edward_Lii
MeAndMyShadow V0.2
    * New default theme: Cloudscape
    * Tutorial levelpack
    * Improved leveleditor
    * New blocks
    * Addon manager
    * New help screen

Download:

Found bugs:
If you encounter any bugs see the Bug reporting wiki page.
Or if you want to give feedback see the Giving feedback page.

Screenshots:
Image

Re: MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 16:52
by KroArtem
hello Edward_Lii,
I've submitted news about M&MS on two russian websites, hope this will bring some attention to the game :)

Re: MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 17:19
by acme_pjz
Hi Edward_Lii,

I have network peoblems when uploading files to SourceForge :( Could you please upload this file to SourceForge? http://code.google.com/p/turningpolyhed ... z&can=1&q=

Re: MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 17:23
by acme_pjz
And don't forget to change homepage http://meandmyshadow.sourceforge.net/ it still says 0.1.1 :|

Re: MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 18:06
by Edward_Lii
Hello KroArtem,

KroArtem {l Wrote}:hello Edward_Lii,
I've submitted news about M&MS on two russian websites, hope this will bring some attention to the game :)

Thanks, we can use any advertising possible. ;)

acme_pjz {l Wrote}:I have network peoblems when uploading files to SourceForge :( Could you please upload this file to SourceForge? http://code.google.com/p/turningpolyhed ... z&can=1&q=

Sad to hear, anyway it's up. :)

acme_pjz {l Wrote}:And don't forget to change homepage http://meandmyshadow.sourceforge.net/ it still says 0.1.1 :|

I've updated it, perhaps you should clear your browser cache?

Re: MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 18:09
by ctdabomb
Yay! it's out!

Re: MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 20:15
by KroArtem
http://sourceforge.net/projects/meandmy ... /stats/map
It shows good statistics :)

Btw Edward_Lii, I've got one report:
"It compiles and works but checkinstall shows a warning while compiling rpm:
CMake Error at cmake_install.cmake:36 (FILE):
file INSTALL cannot find "/home/meequz/source/meandmyshadow-0.2/build/data".

That's because there are no INSTALL file.

Re: MeAndMyShadow V0.2

PostPosted: 14 Jan 2012, 20:30
by Edward_Lii
Hello KroArtem,

KroArtem {l Wrote}:http://sourceforge.net/projects/meandmy ... /stats/map
It shows good statistics :)

Your advertising seems to work -OR- your downloading it multiple times yourself. :p
Anyway I've submitted a request to http://happypenguin.org.
I also wanted to add it to lgdb, but it happened to be there already.

KroArtem {l Wrote}:Btw Edward_Lii, I've got one report:
"It compiles and works but checkinstall shows a warning while compiling rpm:
CMake Error at cmake_install.cmake:36 (FILE):
file INSTALL cannot find "/home/meequz/source/meandmyshadow-0.2/build/data".

That's because there are no INSTALL file.

That's something to do for the next release:
https://sourceforge.net/apps/trac/meandmyshadow/ticket/38

ctdabomb {l Wrote}:Yay! it's out!

Onto the next release! :cool:

Re: MeAndMyShadow V0.2

PostPosted: 15 Jan 2012, 14:09
by KroArtem
It's said that M&MS is in FreeBSD ports now.

Re: MeAndMyShadow V0.2

PostPosted: 15 Jan 2012, 14:27
by Edward_Lii
Hello KroArtem,

KroArtem {l Wrote}:It's said that M&MS is in FreeBSD ports now.

That's great news! :)
http://www.freebsd.org/cgi/cvsweb.cgi/ports/games/meandmyshadow/

BTW, I really wanted to build packages for 0.2 but the build service is still down. :(
http://news.opensuse.org/2012/01/14/build-opensuse-org-binary-backend-is-down/

Re: MeAndMyShadow V0.2

PostPosted: 16 Jan 2012, 17:04
by Edward_Lii
Hello all,

Edward_Lii {l Wrote}:BTW, I really wanted to build packages for 0.2 but the build service is still down. :(
http://news.opensuse.org/2012/01/14/bui ... d-is-down/

Small update, it will probably take a bit longer before the packages can be built. :(
https://build.opensuse.org/monitor

Re: MeAndMyShadow V0.2

PostPosted: 16 Jan 2012, 18:06
by ctdabomb
the source compiles fine on ubuntu 10.04. it is fun

Re: MeAndMyShadow V0.2

PostPosted: 16 Jan 2012, 22:20
by ctdabomb
can someone change the title of the 14th level of the default level pack?

Re: MeAndMyShadow V0.2

PostPosted: 18 Jan 2012, 20:02
by Edward_Lii
Hello ctdabomb,

Sorry for the late response.
ctdabomb {l Wrote}:the source compiles fine on ubuntu 10.04. it is fun

Thanks for testing. ;)

ctdabomb {l Wrote}:can someone change the title of the 14th level of the default level pack?

Could you perhaps explain why the title of the 14th level (Timing) should be changed?

@all, the packages are built.
openSUSE:

Fedora:

Mandriva:

Debian (also works under Ubuntu):

Re: MeAndMyShadow V0.2

PostPosted: 18 Jan 2012, 21:43
by ctdabomb
i am sorry, I meant the 14th level of the classic pack.

Re: MeAndMyShadow V0.2

PostPosted: 19 Jan 2012, 17:15
by Edward_Lii
Hello ctdabomb,

ctdabomb {l Wrote}:i am sorry, I meant the 14th level of the classic pack.

Your right, it has been changed to Headache in svn rev.202. ;)

Re: MeAndMyShadow V0.2

PostPosted: 19 Jan 2012, 17:21
by ctdabomb
thanks

Re: MeAndMyShadow V0.2

PostPosted: 23 Jan 2012, 20:27
by KroArtem
The blocks in help screen are from old default set while the default set now is Cloudy so they should be updated ;)

Re: MeAndMyShadow V0.2

PostPosted: 24 Jan 2012, 17:25
by Edward_Lii
Hello KroArtem,

KroArtem {l Wrote}:The blocks in help screen are from old default set while the default set now is Cloudy so they should be updated ;)

I'm aware of this, it should be updated but I'm thinking of doing it right (keeping multiple resolutions in mind).
This will probably mean that the blocks will have the configured theme and that the helps screen won't be a static image anymore.
Hopefully that will make it easier when implementing multiple resolution and it will make it easier to add animation if we want to. ;)

Re: MeAndMyShadow V0.2

PostPosted: 24 Jan 2012, 17:57
by ctdabomb
When going though the help screen, the next button looks weird when about to click it.
Screenshot.png

also, when you finish the help stuff, the back button should also be where the next button is or have the next button still be there and just take you back to menu.