some new levels

some new levels

Postby ctdabomb » 10 Jan 2012, 23:12

here are 4 levels I whipped out. you can do whatever you want with them.
Thanks for the great game,
CT. da'Bomb
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Re: some new levels

Postby acme_pjz » 11 Jan 2012, 08:57

Hi,

Good levels :) But the first level doesn't have exit :|
Some of my open source games on GitHub
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Re: some new levels

Postby ctdabomb » 11 Jan 2012, 15:21

he he he!!! i will fix that later today. :p
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Re: some new levels

Postby Edward_Lii » 11 Jan 2012, 18:15

Hello ctdabomb,

ctdabomb {l Wrote}:here are 4 levels I whipped out. you can do whatever you want with them.
Thanks for the great game,

Really like the levels. ;)
Do you want me to put the levelpack in the addon manager?
Or should it become part of the default levelpack, because they have a suitable difficulty. ;)
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Re: some new levels

Postby ctdabomb » 11 Jan 2012, 18:16

whatever you think best/whatever you want.
I am glad you liked them
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Re: some new levels

Postby ctdabomb » 12 Jan 2012, 17:32

here is the fixed level(s)also, you can do whatever you want with them, but please let me know. :cool:
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MaMSlevels.zip
not sure what the issue with the first level was. but I fixed it by replacing the exit with a new one
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Re: some new levels

Postby Edward_Lii » 12 Jan 2012, 19:58

Hello ctdabomb,

ctdabomb {l Wrote}:here is the fixed level(s)also, you can do whatever you want with them, but please let me know. :cool:

They are now part of the default levelpack.
Thanks for making them. :)
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Re: some new levels

Postby ctdabomb » 12 Jan 2012, 20:05

sure, and thanks for adding them.
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Re: some new levels

Postby Tedium » 12 Jan 2012, 21:03

I've enjoyed playing your levels, ctdabomb :D .
Good work !
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Re: some new levels

Postby ctdabomb » 12 Jan 2012, 21:06

thanks! glad you liked them!
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Re: some new levels

Postby ctdabomb » 13 Jan 2012, 22:46

I made a new level called "Stopping the Spikes" hope you like it. :)
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MaMSlevels.zip
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Re: some new levels

Postby Tedium » 14 Jan 2012, 13:13

Your supposed to stop those spikes, but you don't have to, because your character can jump over them.
It's a nice level, but you've got to make that jump impossible without stopping the spikes.

Don't forget the character can stand on his shadow, and thus jump even further ;) .
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Re: some new levels

Postby ctdabomb » 14 Jan 2012, 18:06

oh, yea, i forgot that. whoops!
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Re: some new levels

Postby ctdabomb » 30 Jan 2012, 18:54

I fixed Stopping the Spikes and Both up and Down
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Re: some new levels

Postby Edward_Lii » 30 Jan 2012, 19:13

Hello ctdabomb,

ctdabomb {l Wrote}:I fixed Stopping the Spikes and Both up and Down

Thanks, your changes are in svn revision 223. ;)
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Re: some new levels

Postby ctdabomb » 16 Feb 2012, 21:54

here are four new levels. they are 6.map-9.map
have fun
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Re: some new levels

Postby odamite » 17 Feb 2012, 14:02

Hello ctdabomb.

You've got some quite nice maps there! I think they could be included on default. :D But there's one thing: I've found some short cuts. I would like to ask are they there on purpose or not? Here's two images to explain it better:

cube.png

flying.png


EDIT: Actually you can beat level The Cube even more easily. Just jump on the first normal block and then jump through the shadow block and to the exit.
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Re: some new levels

Postby Edward_Lii » 17 Feb 2012, 14:40

Hello ctdabomb,

I liked the levels, and they can absolutely be included in the default levelpack. :)
But I think it's important that the shortcuts mentioned by odamite should be fixed first.
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Re: some new levels

Postby ctdabomb » 17 Feb 2012, 20:49

I fixed the errors. again they are levels 6.map-9.map.
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Re: some new levels

Postby ctdabomb » 30 Apr 2012, 14:02

which of these levels got used? I will be making a level pack and will be using the unused ones.
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Re: some new levels

Postby Edward_Lii » 01 May 2012, 06:16

Hello ctdabomb,

ctdabomb {l Wrote}:which of these levels got used? I will be making a level pack and will be using the unused ones.

The ones used are:
    - 1 Building Teamwork
    - 2 Tricky Jumping
    - 3 Running in the Sky
    - 4 Both Up and Down
    - 5 Stopping the Spikes
So you can use numbers 6-9 in your levelpack. ;)

Good luck with your levelpack.
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