Working towards a release

Re: Working towards a release

Postby Edward_Lii » 06 Jan 2012, 12:25

Hello acme_pjz,

acme_pjz {l Wrote}:I prefer bug/issue tracker ;)

See the discussion here:
http://forum.freegamedev.net/viewtopic.php?f=48&t=2426
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Re: Working towards a release

Postby Edward_Lii » 09 Jan 2012, 17:33

Hello all,

I think it's time to release 0.2, the release candidate seems to work fine.
Let's pick a release date, prepare the site and rebuild packages, etc...

What do you think?
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Re: Working towards a release

Postby ctdabomb » 09 Jan 2012, 17:35

lets do it!
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Re: Working towards a release

Postby Edward_Lii » 09 Jan 2012, 17:39

Hello ctdabomb,

ctdabomb {l Wrote}:lets do it!

:D , not much new compared the to the release candidate but it looks like we're ready to start working on 0.3.
A few things that can easily be done before 0.2, including solving the compiler warnings.

BTW, could you try the debian package?
http://forum.freegamedev.net/viewtopic.php?f=48&t=2437
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Re: Working towards a release

Postby ctdabomb » 09 Jan 2012, 17:43

sure, i will, but I won't be able to do it till later today.
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Re: Working towards a release

Postby Edward_Lii » 11 Jan 2012, 18:29

Hello all,

I think it's best if we release V0.2 this weekend.
Update the website rebuild the packages, etc..

Currently I'm only committing small stuff, but I really like to work on the level statistics.
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Re: Working towards a release

Postby MCMic » 12 Jan 2012, 09:39

Could you add my levelpack to the addon manager?
I fixed "move" so that we need the shadow to win.
But it's still really hard because I'd need half blocks…
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Re: Working towards a release

Postby MCMic » 12 Jan 2012, 09:48

Ha, I finally found a way.
So here is the levelpack with a better version of move.map
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Re: Working towards a release

Postby Edward_Lii » 12 Jan 2012, 19:09

Hello MCMic,

MCMic {l Wrote}:Ha, I finally found a way.
So here is the levelpack with a better version of move.map

Nice, I've added it to the addon manager.
If there's anything you want changed just ask. ;)
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Re: Working towards a release

Postby acme_pjz » 13 Jan 2012, 09:36

Hi,

Edward_Lii {l Wrote}:I think it's best if we release V0.2 this weekend.


Should I build the Windows package now? ;)
Some of my open source games on GitHub
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Re: Working towards a release

Postby Edward_Lii » 13 Jan 2012, 17:00

Hello acme_pjz,

acme_pjz {l Wrote}:Should I build the Windows package now? ;)

I've just committed some final changes, so you can build the Windows package.
The packages should be build against svn rev. 192. :)

There's a 0.2 folder on sourceforge which is currently only visible for developers.
I'll create a Linux package, update site/wiki and build the .deb and .rpm packages.
Version 0.2 will be available tomorrow if everything goes as planned. ;)
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