Here is the code for the level if you are interested:
- {l Code}: {l Select All Code}
arcade=0
recordings=-1
size=800,600
time=-1
tile(Button,150,300){
behaviour=off
id=2
}
tile(Button,250,300){
behaviour=on
id=2
}
tile(MovingBlock,350,350){
MovingPosCount=2
activated=0
id=2
loop=1
t0=100
t1=100
x0=0
x1=0
y0=-100
y1=0
}
tile(Block,200,300)
tile(PlayerStart,200,250)
tile(ShadowStart,50,50)
tile(ShadowBlock,50,100)