Hi all,
Today I designed 3 simple and new levels make use of the "Swapper" blocks See attachment ...
Does anybody want to design some new levels?
acme_pjz {l Wrote}:Today I designed 3 simple and new levels make use of the "Swapper" blocks See attachment ...
acme_pjz {l Wrote}:Does anybody want to design some new levels?
Edward_Lii {l Wrote}:BTW, I'm unable to save from within the level editor.
It creates an empty file but no warning/error?
acme_pjz {l Wrote}:Indeed there is a bug in level editor, and I fixed it some days ago in SVN revision 57 The bug is you can't load level if you use Open File dialog and inputs a level file name, and if you save level then it will create an empty file in the data directory (so it looks like unable to save level), and save the actual file in the user directory "/home/username/.meandmyshadow/" ...
Edward_Lii {l Wrote}:I finished the level, it's quite difficult but not every level needs to be easy.
acme_pjz {l Wrote}:Great level, but I found that if you deactivate the switch short after activate it, then the spikes may be in its lowest pos, then the rest becomes less difficult
acme_pjz {l Wrote}:Good levels
acme_pjz {l Wrote}:And I don't know how to get through your modified "Fragile" level Finally, I make use of the bug in game: if you stand on the shadow and press Space+Up+Space quickly then you'll standing on the shadow while the shadow is in air ... and then press Up key then you can jump I'm considering if I should fix this bug or leave it as a hidden feature?
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