Pixel perfect contraprions for technical levels

Pixel perfect contraprions for technical levels

Postby PampoKiraly » 18 Jul 2021, 17:16

Before you ask... a technical level is basically a level that mnms wasn't made for. To see some examples check out my "Me and My Portal" and "Dungeon Crawling" demo levels.

So currently I use about three different contraptions for basically every one of my technical levels. They are small, fast, and useful at the same time.
Today I decided to try to make a pixel perfect version of all of them which will be smaller, faster, and even more useful than anything else!

Currently I only have the Instaporter which is a little teleporting contraption that allows the user (me or the shadow) to teleport with insane speeds and teleport out of it at anytime!
Just copy the following code into your savefile, and copy paste it anywhere you like. Once I'm done with all the contraptions I'll write a complete document on how to set them up and how to use them, but currently I don't feel like it (and also I have infinite amount of time cuz still no one is playing with this game which is kind of a shame... tho the developer could also care a tiny bit more about the game)
{l Code}: {l Select All Code}
tile(Teleporter,50,100,35,16){
   automatic=1
   id=99999
   message=" "
}
tile(Teleporter,50,100,35){
   automatic=0
   id=99998
   message=" "
}
tile(Teleporter,50,100,35){
   automatic=1
   id=99997
   message=" "
}
tile(MovingBlock,35,100,15){
   MovingPosCount=4
   activated=0
   id=99996
   loop=1
   t0=1
   t1=0
   t2=1
   t3=0
   x0=6
   x1=6
   x2=0
   x3=0
   y0=0
   y1=0
   y2=0
   y3=0
}
tile(Block,50,165,50,15)
tile(Block,50,0)
PampoKiraly
 
Posts: 27
Joined: 04 Jun 2020, 13:44

First update

Postby PampoKiraly » 18 Jul 2021, 19:21

I forgot to disable the messages of the teleporters in the Instaporter. That is now fixed
PampoKiraly
 
Posts: 27
Joined: 04 Jun 2020, 13:44

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