Hi again here
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First thanks for your comments.
Maybe from the beginning I have expressed myself a little wrong with my presentation in the forum.
I just chose this forum because I know that there are not only people here as gamers, but mostly people who make games with technical insight and maybe bring our ideas forward.
My intention is not to publish or further develop on VirtuChat 1. But only to show our work with the old Torque TGE graphics engine we made all the way back from around 2003 and at the same time show that it can make a reasonably good graphics, even by today's standards. So let's call it 'showcase a museum game'
To accomplish this, I had to 'remove' the multiplayer part because VirtuChatten would only be able to work with multiple servers plus a master server running if it was to work in its old form.
About VirtuChatten itself:
VirtuChatten is a very big world, with both an 'adventure part' and a part that takes place out in space, things that can not just be described better without even traveling around in there.
I hope my explanation is reasonably complete about my dear VirtuChat.
I can only say look in, despite the aging system, there is a lot to experience.
Jan
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