Godot applied for a $250k usd grant for the category of open source graphics software, (which does not have the necessary requirement to be related to Unreal Engine), and expressed the wish to use the grant to improve graphics rendering as well as our built-in- game development language, GDScript.
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The grant was awarded at the beginning of this month and we are still discussing the next steps to follow.
Lyberta {l Wrote}:So, when are they going to add chat censoring system that blocks words like "Xi" and "Winnie The Pooh"?
Lyberta {l Wrote}:So, when are they going to add chat censoring system that blocks words like "Xi" and "Winnie The Pooh"?
rogerdv {l Wrote}:Or you can ask them to return the grant and start donating you.
rogerdv {l Wrote}:Sorry, it is how the economy works
rogerdv {l Wrote}:Development takes time and effort. Im a game developer myself and I want to be paid for it..
freemedia2018 {l Wrote}:So what you're saying is, that you would accept money to write crappier books over time, just because you were paid to? You would go against your own principles as a writer just because there was money involved?
farrer {l Wrote}:Unless they change the route drastically to use non-libre libraries and langages (and clearly it isn't the case), there's no need for so negative views...
Jastiv {l Wrote}:I do actually have a completed draft of a book I wrote, that I actually did release under by-SA. I doubt anyone here wants to read it. Its is rehashed ideas that are thousands of years old in a post modern setting.
freemedia2018 {l Wrote}:rogerdv {l Wrote}:Sorry, it is how the economy works
So what you're saying is, that you would accept money to write crappier books over time, just because you were paid to? You would go against your own principles as a writer just because there was money involved?
I guess it is the same reason why there is not a dozen of good quality, animated, 3d models in OpenGAmeArt, simply the people capable of making them think that it is too much work to do it for free.
We want to personally thank Tim Sweeney for the encouragement and support, and for sharing the belief that open source software makes the world a better place.
Wuzzy {l Wrote}:Tim Sweeney is the CEO of Epic Games and creator of Unreal Engine. It's ironic that he apparently said those things. If open source is so great, why isn't he doing open source himself?
Wuzzy {l Wrote}:Source, apparently:
https://godotengine.org/article/godot-e ... -megagrant
This is weird. So apparently an “Epic MegaGrant” is given out by the people behind Unreal Engine.
Why would they donate to Godot, a direct competitor of them? This smells fishy. It is hard not to think of conspiracy hypothesis right now …
Also:We want to personally thank Tim Sweeney for the encouragement and support, and for sharing the belief that open source software makes the world a better place.
Tim Sweeney is the CEO of Epic Games and creator of Unreal Engine. It's ironic that he apparently said those things. If open source is so great, why isn't he doing open source himself?
Anyway, enough with conspiracy thinking, now for the facts. The fact is that I don't know any details of the grant, the post doesn't have many useful.
Does anyone of you know more details? Like, can they use the money freely or are there conditions? Has Epic Games or Tim Sweeney or anyone the (legal) power to dictate what the Godot will do?
What I would also like to know is: Who will actually get the money in the end? There are lots of Godot developers, so how will they decide how the money is distributed? I also don't know what exactly they are planning to do with all the money. From the link above, the reader is left in the dark.
Wuzzy {l Wrote}:Why would they donate to Godot, a direct competitor of them? This smells fishy. It is hard not to think of conspiracy hypothesis right now …
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