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OpenDungeons Installer

PostPosted: 23 Jun 2010, 19:41
by Bodsda
Hey Guys,

So here is my first contribution since being back. For now, its just a teaser but here is a screenshot of the development version of od-installer. For now i just have the graphical code worked out but I am hacking it up now and should have the compilation working once I work the manual process out with Andrew.

Let me no what you guys think,

Bodsda

Re: OpenDungeons Installer

PostPosted: 23 Jun 2010, 20:15
by svenskmand
Very very nice GUI :), but the white frame around the logo should not be there, does your GUI support transparency? If not can the background not just be colored the same color as the window, or does the window change with the selected theme? Is this for Ubuntu only or also for Windows?

Once again it looks very nice and I think it will help the project allot to have much easier installation, thumbs up from here :)

Re: OpenDungeons Installer

PostPosted: 23 Jun 2010, 21:03
by Bodsda
svenskmand {l Wrote}:Very very nice GUI :), but the white frame around the logo should not be there, does your GUI support transparency? If not can the background not just be colored the same color as the window, or does the window change with the selected theme? Is this for Ubuntu only or also for Windows?

Once again it looks very nice and I think it will help the project allot to have much easier installation, thumbs up from here :)


This wont be for windows. Windows platforms have a very consistent feel due to them all using the 'wizard' I am pretty sure there are some free installer builders that we can just roll all the parts into one .exe.

The white background is there because a) I didnt remove it, b) I don't know if GIF's support transparency, c) I don't know if gtk can handle png's - I would assume it can but I wont be testing that until I have the rest of the gui built. The window colours will change based upon which gtk theme you are using, yes. It 'should' "work"(ish) on any linux distro that has the necessary dependencies; X11, gtk, python. I dislike the idea of hard coding a colour into the app as this would ruin the aesthetics depending on what gtk theme you use. I will instead be heading down the transparency road

Since posting that screenshot, I have added a progress bar, a window icon, and the outline of the widget structure ready to implement the un/install code.

Glad you like it so far :)

Bodsda

Re: OpenDungeons Installer

PostPosted: 24 Jun 2010, 00:00
by svenskmand
Bodsda {l Wrote}:I don't know if GIF's support transparency

As far as I know GIF supports 1 bit transparency, so then it should not be a problem :) I look forward to it :)

Did you also make a PPA?

Re: OpenDungeons Installer

PostPosted: 03 Jul 2010, 13:28
by svenskmand
*bump*

Re: OpenDungeons Installer

PostPosted: 03 Jul 2010, 23:21
by charlie
svenskmand {l Wrote}:As far as I know GIF supports 1 bit transparency, so then it should not be a problem :) I look forward to it :)


PNG > GIF

Re: OpenDungeons Installer

PostPosted: 06 Jul 2010, 15:06
by Bodsda
svenskmand {l Wrote}:
Bodsda {l Wrote}:I don't know if GIF's support transparency

As far as I know GIF supports 1 bit transparency, so then it should not be a problem :) I look forward to it :)

Did you also make a PPA?


I did set up a ppa, but launchpad will not let me host packages that have not been changed. So I can't upload all of the dependency packages, we will just have to use it for the final .deb.

charlie {l Wrote}:
svenskmand {l Wrote}:As far as I know GIF supports 1 bit transparency, so then it should not be a problem :) I look forward to it :)


PNG > GIF

Absolutely

Re: OpenDungeons Installer

PostPosted: 06 Jul 2010, 15:35
by charlie
Bodsda {l Wrote}:I don't know if gtk can handle png's

I guarrantee you that it does.

Re: OpenDungeons Installer

PostPosted: 06 Jul 2010, 17:14
by svenskmand
charlie {l Wrote}:
Bodsda {l Wrote}:I don't know if gtk can handle png's

I guarrantee you that it does.

Nice :) I have attached the logo (also the full logo) with transparency in PNG :)

Re: OpenDungeons Installer

PostPosted: 16 Jul 2010, 14:22
by Bodsda
svenskmand {l Wrote}:
charlie {l Wrote}:
Bodsda {l Wrote}:I don't know if gtk can handle png's

I guarrantee you that it does.

Nice :) I have attached the logo (also the full logo) with transparency in PNG :)


Cool, I hope to give that a whirl this weekend or early next week.

Cheers,
Bodsda

Re: OpenDungeons Installer

PostPosted: 16 Jul 2010, 22:21
by svenskmand
Nice :)

Re: OpenDungeons Installer

PostPosted: 28 Jul 2010, 21:33
by Bodsda
Second teaser! There is window decoration, but the alt+prtscrn seemed to cut it off for some reason. :)

Re: OpenDungeons Installer

PostPosted: 28 Jul 2010, 22:43
by svenskmand
Looks good ;)

Re: OpenDungeons Installer

PostPosted: 09 Nov 2010, 16:05
by svenskmand
Bodsda: How is it going with the installer?

Re: OpenDungeons Installer

PostPosted: 11 Nov 2010, 14:03
by Bodsda
Well, there was a slight hitch, the size of my family recently increased which in turn has decreased the amount of time I can spend coding. Having said this I have been making progress with my GTK+ knowledge.

My plan is to reinstall ubuntu so that I am at a completely clean stage, then I will create some comprehensive installation notes as the ones on the wiki are not a straight copy+paste to get it working. Once I have got this down on paper, it will make the process of coding the installer much easier. If anyone fancies helping with this comprehensive install guide, please do.

I also plan to add an update feature to the installer to allow for automatic updating to the latest main branch or the dev branch. I hopefully will have a good chunk of time tomorrow to get started on this.

So, I am still here, just a little less active. But by no means less enthusiastic about the project :)

Bodsda

Re: OpenDungeons Installer

PostPosted: 11 Nov 2010, 15:53
by svenskmand
Bodsda {l Wrote}:Well, there was a slight hitch, the size of my family recently increased which in turn has decreased the amount of time I can spend coding. Having said this I have been making progress with my GTK+ knowledge.

If you became a parent (or got more children) then just say so, and we will congratulate you :) Congratulations :)
Bodsda {l Wrote}:My plan is to reinstall ubuntu so that I am at a completely clean stage, then I will create some comprehensive installation notes as the ones on the wiki are not a straight copy+paste to get it working. Once I have got this down on paper, it will make the process of coding the installer much easier. If anyone fancies helping with this comprehensive install guide, please do.

You can just use virtual-box and then install a clean Ubuntu in there :) Then you do not have to wipe your own Ubuntu installation. I can try out your guides to help find bugs :)

But I think that an automated installer is most relevant for Windows, for Ubuntu I think we should maintain a ppa, which is the easiest way to install custom software that is not in the Ubuntu repos. But as GTK also works in Windows the code you have now should work fine there also, right?

Here is a link to how to make PPA's. Oln just recently updated the build scripts, so I can give it a try to make our own PPA, but do not expect wonders as I have never made a linux package or PPA before.
Bodsda {l Wrote}:I also plan to add an update feature to the installer to allow for automatic updating to the latest main branch or the dev branch. I hopefully will have a good chunk of time tomorrow to get started on this.

Nice idea :)

Re: OpenDungeons Installer

PostPosted: 11 Nov 2010, 18:33
by Bodsda
I like the idea of a ppa. But until we have opendungeons as a deb, I could look into creating a meta-package to install the necessary dependencies.

And yes, I am the proud father of a beautiful little girl. :)


Bodsda

Re: OpenDungeons Installer

PostPosted: 11 Nov 2010, 18:39
by svenskmand
Bodsda {l Wrote}:And yes, I am the proud father of a beautiful little girl. :)

Many congratulations and happy thoughts from me to you all :)

Re: OpenDungeons Installer

PostPosted: 12 Nov 2010, 14:08
by Skorpio
Congrats Bodsa! :)

Re: OpenDungeons Installer

PostPosted: 12 Nov 2010, 15:06
by andrewbuck
Congratulations from me too. :)

Re: OpenDungeons Installer

PostPosted: 12 Nov 2010, 20:35
by oln
And me :)