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Brainstorming: Console commands

PostPosted: 16 Aug 2011, 15:51
by StefanP.MUC
Yet another brainstorming. :D

Some questions to think about:
What console commands do we really need?
Which of the current available commands can be removed?
What is currently missing?
Which commands can be merged?
Which commands could need alternative names (like "quit" and "exit")?
Which commands should be converted into a button?

I don't want to port obsolete or unneeded commands to AS.

Here is the list of all current commands, I'm not sure what some of them are doing (didn't went through this code yet).
{l Code}: {l Select All Code}
exit, quit
help
echo
save
load
ambientlight
termwidth
addtiles
movespeed
rotatespeed
fps
aithreads
turnspersecond
nearclip
farclip
mousespeed
addcreature
addclass
list, ls
newmap
refreshmesh
nick
maxtime
maxmessages
connect
host
chathelp
chat
visdebug
addcolor
setcolor
disconnect
next

Re: Brainstorming: Console commands

PostPosted: 16 Aug 2011, 16:01
by oln
Mousespeed is disabled already, so that's not needed. Addcolor/setcolor is probably not very useful.

It might be nice for modellers with a command to alter the mouse light.

We should also try to make the help and ls command list all registered commands rather than printing a manually edited string as they do now.

Re: Brainstorming: Console commands

PostPosted: 18 Aug 2011, 18:10
by StefanP.MUC
Any other opinions?

A new question, anyways:
Should there be commands that are not scriptable, but hardcoded? So that they can't be altered by the regular user.