andrewbuck {l Wrote}:Replying to myself because this is the 666'th post in the OpenDungeons forum and I wanted to steal the glory associated with making it.Thank you to all of you who have contributed to the project thus far (including the newcomers from War for the Overworld) it is great to see so much enthusiasm for the project and it really helps keep me motivated.
-Buck
TheAncientGoat {l Wrote}:I posted a low poly bed in the "room design" thread...
Skorpio {l Wrote}:But if the bed has to fit in a 1*1 tile, wouldn't it look totally ridiculous?
svenskmand {l Wrote}:I was wondering if we should go with the DK room design, where the player does not decorate the room, or if we should use the Evil Genius style where the player decorates the room?
TheAncientGoat {l Wrote}:Another question is, should we make the items cost resources? IE. should the beds etc. cost gold to place?
andrewbuck {l Wrote}:I was planning to make the beds, etc, take up more than one tile depending on the creature (so dragons take a 4x4 area, whilst dwarves only take up 1x2, etc). This really has to be done anyway as something like a knight laying down simply will not fit into a tile so the quarters would look pretty funny that way.
andrewbuck {l Wrote}:Also, regarding the beds, I think the creatures should create them for free when they join your dungeon (you already pay the creature and build quarters, why should you have to buy a bed too). Once they have chosen a spot you can pick up the bed by clicking on it and then put it down in another quarters with enough free space. Creatures will not move on their own if they are unhappy, the keeper will have to resolve the issue thus adding an aspect to the gameplay that was not present in the original DK series (creatures would complain but as far as I know there was nothing you could do about it).
-Buck
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