Gentoo ebuilds for OpenDungeons dev branch
Posted: 03 Jul 2011, 14:24
Hi there.
I just did a pair of ebuilds so anyone using gentoo can install the latest dev revisions and automatically grabs the dependencies.
Don't know if this will be useful to anyone except me, but still, it may
Here is a quick how to:
If portage kicks you out, telling the ebuilds are masked by corruption or something like that, you might need to do a "ebuild <path to each ebuilds> digest". I'm a bit new to gentoo packaging ^^"
For more informations about overlays :
http://www.gentoo.org/proj/en/overlays/userguide.xml
I just did a pair of ebuilds so anyone using gentoo can install the latest dev revisions and automatically grabs the dependencies.
Don't know if this will be useful to anyone except me, but still, it may
Here is a quick how to:
- {l Code}: {l Select All Code}
# first, install layman and get the 'gamerlay' overlay so you can install ogre 1.7.3 and freeimages
emerge layman && layman -a gamerlay
# make portage use layman's overlay ( the layman source file path might be different, check the informations it tells at the end of the installation )
echo "source /var/lib/layman/make.conf" >> /etc/make.conf
# add your own overlay, where you will be able to drop custom ebuilds
mkdir ~/my-overlay
echo 'PORTDIR_OVERLAY="$PORTDIR_OVERLAY /home/<your home name>/my-overlay"'
# get the OpenDungeons ebuilds and untar them in your custom overlay
tar xvzf OpenDungeons-ebuilds.tar.gz -C ~/my-overlay
# that's it, you should be able to install the latest commit from both the media repository ( OpenDungeons-data ebuild ) and git sources ( OpenDungeons ebuild )
emerge OpenDungeons
If portage kicks you out, telling the ebuilds are masked by corruption or something like that, you might need to do a "ebuild <path to each ebuilds> digest". I'm a bit new to gentoo packaging ^^"
For more informations about overlays :
http://www.gentoo.org/proj/en/overlays/userguide.xml