Random map generator?
Posted: 23 Dec 2014, 17:34
Does OD need a random map generator? I'm afraid I'm not that good at C and absolutely no good at Ogre, but I could write the basic C code for logic.
Sketch of my random map generation algorithms I've done for my Project Helena:
http://opengameart.org/sites/default/files/forum-attachments/ProjectHelenaMapExamples.png
OD maps follow a another logic which I do not understand completely yet. But it's fixable.
The question is - is it needed?
Definately it's not a replacement for hand-made maps, but an addition. Maybe, even to campaign. I'll just need 'requirements' what gameplay style the map should emphasize.
Sketch of my random map generation algorithms I've done for my Project Helena:
http://opengameart.org/sites/default/files/forum-attachments/ProjectHelenaMapExamples.png
OD maps follow a another logic which I do not understand completely yet. But it's fixable.
The question is - is it needed?
Definately it's not a replacement for hand-made maps, but an addition. Maybe, even to campaign. I'll just need 'requirements' what gameplay style the map should emphasize.