The Dwarf

I'm preparing thecubber's dwarf from Opengameart for OD now. I've already joined all the different parts, combined the textures into one (baking worked surprisingly well) and tested him in-game. He looks good, but the basic test animations that I made didn't work, probably because the model has two armatures. I'm not sure if there's a way to export them both.
Also, the normal map has lost some sharpness during the baking process and I'll have to see if I can get a better result or increase the intensity of the nor map in PS.
Also, the normal map has lost some sharpness during the baking process and I'll have to see if I can get a better result or increase the intensity of the nor map in PS.