Design theme for factions

Regarding the factions I think we should hold a discussion about what visual style we are going after for each faction/race, such that everybody which are making models can try and obey these design rules. Thereby giving a nicer and coherent looking creatures/rooms.
These thinks could be:
The for example the Constructs, I imagine them as very proud, almost fanatically, righteous magical robots. Which have an very similar appearance as the "Golden Army"-robots from Hellboy 2, see this

and this

But it appears that others think of them as cyborgs, judging from some of the entries in the wiki.
These thinks could be:
- * Materials the rooms are made from, or are used in the creatures cloting etc.
* Which tactics they favor - stealthy, aggressive, likes to play they enemies out against each other, etc.
* Concept art of rooms, creatures, traps, etc.
* Ressource collection and building
The for example the Constructs, I imagine them as very proud, almost fanatically, righteous magical robots. Which have an very similar appearance as the "Golden Army"-robots from Hellboy 2, see this

and this

But it appears that others think of them as cyborgs, judging from some of the entries in the wiki.