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				New map: Stonekeep siege
				
Posted: 
31 Aug 2014, 22:57 
				by Danimal
				I tried to make a map that looked like a real level; its not that bad, if you ignore the effects by the prolonged exposure to the AI doings on it... 
I prepared many spots for cannons, but this error came out; I tested and this error is not happening on the previous exe, the cannon shooted balls correctly, but only to the direction they are pointing when deployed...
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
01 Sep 2014, 08:16 
				by hwoarangmy
				Cool, a real level 

Is the bug systematic ? How did you get there ?
 
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
01 Sep 2014, 08:18 
				by Bertram
				
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
01 Sep 2014, 11:12 
				by hwoarangmy
				Danimal, do you want me to upload your level on github ? I'm asking because I am currently doing the patch to allow starting with gold. And I will need to change the seats for that in every map.
If you want to upload the map yourself, I will wait 

 
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
01 Sep 2014, 15:21 
				by Danimal
				Yes, please do. Ill ask you to reupload it once the cannons are fixed, i also saw some improvements it needed but ill save them for mk2, being it making the tentacles walk on water (creature.def), adding slimes (can i already?), making the 7 dwarfs and central knitghs free team and some other tweakings to creatures hp and damage.
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
01 Sep 2014, 16:17 
				by Akien
				Danimal {l Wrote}:Yes, please do. Ill ask you to reupload it once the cannons are fixed, i also saw some improvements it needed but ill save them for mk2, being it making the tentacles walk on water (creature.def), adding slimes (can i already?), making the 7 dwarfs and central knitghs free team and some other tweakings to creatures hp and damage.
You can add slimes already yes. At least in the development branch, I don't remember if slimes were already there in the Windows release.
 
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
01 Sep 2014, 16:27 
				by Danimal
				try this one, it has the cannons placed around, no slimes or working tentacles though.
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
01 Sep 2014, 23:33 
				by Bertram
				The level design is excellent 

 Just played it a bit.
 
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
02 Sep 2014, 10:38 
				by Danimal
				Give me a working game and i will give you a full campaign  

 
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
02 Sep 2014, 13:51 
				by Bertram
				Danimal {l Wrote}:Give me a working game and i will give you a full campaign  

 
Eh eh. We're on it. 

@hwoarangmy:
Btw, did you push the latest level version? It seems to me there should be some cannon placed around?
Best regards,
 
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
02 Sep 2014, 14:02 
				by hwoarangmy
				No, I pushed the previous one. Fill free to add it when you want 

 
			 
			
		
			
				Re: New map: Stonekeep siege
				
Posted: 
02 Sep 2014, 21:05 
				by Bertram
				Ok, I've made a pull request with the new map version. It's cooler now. 
