New map: Stonekeep siege

New map: Stonekeep siege

Postby Danimal » 31 Aug 2014, 22:57

I tried to make a map that looked like a real level; its not that bad, if you ignore the effects by the prolonged exposure to the AI doings on it...

I prepared many spots for cannons, but this error came out; I tested and this error is not happening on the previous exe, the cannon shooted balls correctly, but only to the direction they are pointing when deployed...
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Re: New map: Stonekeep siege

Postby hwoarangmy » 01 Sep 2014, 08:16

Cool, a real level :)
Is the bug systematic ? How did you get there ?
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Re: New map: Stonekeep siege

Postby Bertram » 01 Sep 2014, 08:18

Hi guys, :)

I opened an issue here: https://github.com/OpenDungeons/OpenDungeons/issues/120

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Re: New map: Stonekeep siege

Postby hwoarangmy » 01 Sep 2014, 11:12

Danimal, do you want me to upload your level on github ? I'm asking because I am currently doing the patch to allow starting with gold. And I will need to change the seats for that in every map.
If you want to upload the map yourself, I will wait :)
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Re: New map: Stonekeep siege

Postby Danimal » 01 Sep 2014, 15:21

Yes, please do. Ill ask you to reupload it once the cannons are fixed, i also saw some improvements it needed but ill save them for mk2, being it making the tentacles walk on water (creature.def), adding slimes (can i already?), making the 7 dwarfs and central knitghs free team and some other tweakings to creatures hp and damage.
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Re: New map: Stonekeep siege

Postby Akien » 01 Sep 2014, 16:17

Danimal {l Wrote}:Yes, please do. Ill ask you to reupload it once the cannons are fixed, i also saw some improvements it needed but ill save them for mk2, being it making the tentacles walk on water (creature.def), adding slimes (can i already?), making the 7 dwarfs and central knitghs free team and some other tweakings to creatures hp and damage.

You can add slimes already yes. At least in the development branch, I don't remember if slimes were already there in the Windows release.
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Re: New map: Stonekeep siege

Postby Danimal » 01 Sep 2014, 16:27

try this one, it has the cannons placed around, no slimes or working tentacles though.
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Re: New map: Stonekeep siege

Postby Bertram » 01 Sep 2014, 23:33

The level design is excellent :D Just played it a bit.
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Re: New map: Stonekeep siege

Postby Danimal » 02 Sep 2014, 10:38

Give me a working game and i will give you a full campaign :cool:
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Re: New map: Stonekeep siege

Postby Bertram » 02 Sep 2014, 13:51

Danimal {l Wrote}:Give me a working game and i will give you a full campaign :cool:

Eh eh. We're on it. ;)

@hwoarangmy:
Btw, did you push the latest level version? It seems to me there should be some cannon placed around?

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Re: New map: Stonekeep siege

Postby hwoarangmy » 02 Sep 2014, 14:02

No, I pushed the previous one. Fill free to add it when you want :)
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Re: New map: Stonekeep siege

Postby Bertram » 02 Sep 2014, 21:05

Ok, I've made a pull request with the new map version. It's cooler now. :)
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