Re: Factional Alignment system: Creatures
In terms of creature personalities, the range is actually pretty darn high because of the interaction between coefficients and attributes. Assuming that we only go with attributes and coefficients to 1 dp, you still have a range of about 21 points for each variable and coefficient, across all factions (currently 4 meaningful) and alignment scales (2 or 3) given 21x2x6 or 21x2x7 (I think) which is 252 to 294 possible personality combinations (svenskmand, please correct if I'm wrong
). Assuming we add no further alignment scales but we do add further factions, the number of personality options would grow by what, 42 every time a new faction is added?
Or am I getting it wrong in that instead of multiplication it should be powers... o_O
Even if I'm not wrong, I think nearly 300 personality combinations is plenty, and if I AM wrong, then we have far, far more than that
Or am I getting it wrong in that instead of multiplication it should be powers... o_O
Even if I'm not wrong, I think nearly 300 personality combinations is plenty, and if I AM wrong, then we have far, far more than that