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New Menu

PostPosted: 03 Mar 2012, 14:52
by paul424
I propose a pop-up menu , which could be derived from existing CEGUI samples : http://prdownloads.sourceforge.net/crayzedsgui/CEGUI-0.7.5.tar.gz?download.
../Samples/ Sample_ScrollablePane.cpp seems to be a good point for start.
The thing is whether you want to have simple menu ( the present one ) or quite complex ( the one I propose ). From my experience from unreal torment such menu is very handy :D .

Proposed example menu items :

{l Code}: {l Select All Code}
Game --------->
                          NewGame--> SinglePlayer
                                                    MultiPlayer
                                                    etc.

                         LoadGame
                         SaveGame
Editor---------->
                         Start Editor
Video---------->
                         OgreFunctions
Sound--------->
                         Sound
                         Music
                         ChangeTracker ( current mp3 is terrible :D )


Help------------>


Credits--------->


Give me some opinion and if I get positive feedback I can start the work .



Huh stupid forum my intendation spaces are not visible, nor the menu tree I wrote >_>

Re: New Menu

PostPosted: 04 Mar 2012, 00:31
by charlie
The forum is not stupid.

It is HTML. HTML ignores whitespace.

If you wish your whitespace to be honoured, use [ code][ /code] tags:

{l Code}: {l Select All Code}
like
              this


EDIT: I added it for you

Re: New Menu

PostPosted: 04 Mar 2012, 21:52
by oln
The menu setup sounds good to me.
Maybe Video and Sound could be grouped under "Settings" though.

Re: New Menu

PostPosted: 05 Mar 2012, 14:12
by svenskmand
Yes very good idea paul :)