The torture room... everybody's favorite. Drop a creature in it and watch it suffer until it succumbs. It'll either die and expose some map information or it'll convert to your cause, having the creature turned against its friends to fight for your cause.
So, keepers. We have several factions each out to cause each other untold suffering, while others seek to end the suffering in this world only to cause more suffering... doesn't that put a smile on your face, dear keepers?
While the original dungeon keeper had a simple torture chamber to convert a multitude of creatures to your cause, in OpenDungeons there are several factions available to the players. Each having its own reason to cause suffering. So, each faction should have its own unique "torture chamber".
So, what should they look like? Here are some suggestions.
- The Humans
In this torture chamber the creatures receive no food and are secured to a chair all the while be chanted to be the pious monks, who wish nothing more then to save the hapless creature. The creature will either die and be saved, or be converted to your cause in order to save its sorry hide. - The undead
Hapless creatures are put inside a haunted room, in which angry spirits try to drive them mad. A ghost will tell the torture victim stories of untold suffering all the while the torture victim is chained to the wall. There are options present for the torture victim to commit suicide and he eventually will, unless some spirirt gets enough time to posses him (eyes and mouth lits up, or something like that)... hhhmmmm... a wonderful means to cause suffering, don't you think keepers? - The mechanoids
This torture chamber is exquisite in its mechanical inventiveness. The torture victim gets mechanical parts added to it. The creature suffers untold horrors and eventually dies, or comes under the control of the mechanical attachments added to it (changes sprite).
What do you think of these ideas? I could expand or change the list if needed.