Mercenaries: A collection of different creatures whose only drive is this: "Everything can be done, for a price". Its troops quality varies wildly, from street purse-cutters to terrorific Dark knigths and greedy dragons. The Lords war attracted all kind of scum to serve as mercenaries looking only for money, they dont care at all about honor or land. While the low tier troops have a high mortality rate they compensate their poor equipment and training with cunning and their trade skills, sneaking, ambushing and backstabbing. There is always no shortage of them since the war forced many peasant to turn to robbery or die of starvation, also some dungeon dweling creatures joined later. High tier troops are different, they are battle hardened veterans or cunning and scheming monsters that knows when to fight or when to retreat leaving the cannonfodder to their fate.
The cataclism left them confused and isolated at first, but later they realized that this was the chance of their lives, "fuck the warring lords, lets take all we can and give nothing back" so now not only they dont obey any lord, they are here to kill anything that stands between them and all that buried gold.
Scout:-Black raven, fast, likes to scout, decent damage but low HP.
http://opendungeons.sourceforge.net/index.php/Black_ravenWeak fighter:- Goblin, Damn fast, low damage, low hp, a creature who joined the faction when they went underground, they are considered vermin by all of the other underground species( and aboveground ones as well, mind you), cowardly but good cannonfoder
- Thief, fast, medium damage, low hp, either city scum or peasants turned bad. They compensate low HP with skills and numbers.
Weak spellcaster:- Witch: low damage spells, low hp, slow, can heal. You want some of them in your dungeon, since they are quite versatile, they can use low damage spells, debuff and healing. But they are not really warriors, just support.
Strong fighter:- Dark knight: high hp, damage and low speed, your best friend in a figth. Dark knigths come from either knigths that have fallen in disgrace, been betrayed, or were specially cruel. Honor doesnt matter anymore to them and the chance to slay whatever comes in their way while getting gold is all they need (not much difference from your normal hero). Due to all of this they have a pretty bad and arrogant behaviour.
- Mistress: Good damage, medium HP, high speed. Sometimes boredrom and solitude make rich noblewoman to develop some really nasty hobbies, like torturing and even killing their servants for pleasure. This is normally covered by their noble families, but when their lust for inflicting pain grows to demential levels they either scape or are expelled from their families. The top training and education they recieve in their childhood helps them well to enter into any mercenary army or criminal group. They should have some direct damage spell and boost efficacy just like the Maiden from the Human Faction (bossy as hell).
Strong spellcaster:- Warlock, high damage spells, medium HP, medium speeds, mages that turn their magics to chaos and seek only power, fame and money. They would do anything needed for attain personal gain.
- Succubus: medium damage spells, good hp, fast, demonic women on their eternal quest for jewels and accesories. Buff and charming spells are their main weapon.
Guard:- Spider Woman. Low damage, high HP, high speed. A creature that joined the faction later underground, their webs make them great guardians who can sense the smallest move in a really long radius. They can poison and bind enemies and lie normally in ambush. They like jewels the same or more than succubus.
Weak builder:- Orc: an all rounder, normal hp, damage and speed. Builds traps, not very inteligent but brutish and rude.
Strong builder:- Giant: good stats overall, builds. Quite intelligent and skillful despite their looks.
Summons:- Psychopath (Jack the ripper style?): Very strong figther, is invisible and attacks by surprise, only visible when figthing. Really high damage to just one target spell (Asesination spell?)
Super creature:- Black Dragon: uber stats, hard to manage, bonus to creatures like maiden has. If there is no money to pay it, it becames enraged and turns rogue (must be killed). The real leader in the shadows of any successful criminal organization, highly inteligent, cunning and manulative. They possess a really strong body and natural armor harder than steel, since they are magical creatures they can use really strong spells in combat. Loves gold above all, so it wont doubt to join any lower species to get it, but be careful if it cant get it, it will become enraged and go into a killing rampage.
And thats all, your thougths?