- 1) Should we go for factions or an alignment system?
1*) If we should chose the faction system, we would have to sort out which kinds of specialty each of the factions should have.
2) We should decide on exactly which creatures we should have, for each faction (if we go with factions) or for each alignment (if we go with the alignment system) These descriptions should include a textual description of the creature and preferably some pictures from a google search showing how the creature could look (think of this as you find pictures of creatures where there is some part you like, so our creatures must combine these features from each picture)
3) When we have decided for a exact list of creatures and descriptions of them, we would need concept art (sketches) so we can all agree on the visual look of the creatures.
4) Once this is settled we can get on with modeling the creatures.
5) Then we finally need to create the voices for the creatures.
1) Right now we have factions and I think that is a good direction, but I am open to the other suggestion, but for that to work we would need a more precise definition of how the logic of the game world should be, that is; why is there different keepers?, what is their goals?, etc. to make a "water-proof" story which we can then rely on when we design creatures, rooms and traps.
1*) Right now Bodsda and I have made some backstory which defines the internal story-logic in the game (that is how creatures and objects came into existents and what their purpose is).
We need to do similary for the rooms and the traps/doors, for the rooms I suggest we do this:
- 2) Description of which rooms there should be, with google search pictures that could give an impression of textures and colors we should use in the rooms, or even pictures of rooms where there are elements that we like to have.
3) Concept art (sketches) which we agree on.
4) Then we model them.
5) Finally we make sounds for them.
- 1) Decide on trap trigger system.
2) Description, google search with pictures
3) Concept art
4) Do modeling
5) Sounds
Edit: When we agree on the development plan I will put into the wiki page Progress Reports and keep it updated as we go along.