I would like to ask you to not go into this direction for OpenDungeons, don't make me feel like I'm a babysitter and my creatures are annoying. So far, this is not the case but there are two things that make me worry:
- There are some voice alerts that warn you if you haven't build a lair/hatchery and they strongly imply your creatures are nagging, as 'those weaklings' need food.
- On githup you've posted the story you're going for (click here to read) and the creature needs are described there as 'constant bitching'.
I think approaching creature needs in a positive light is a much more pleasant experience for players, so the tone of voice should be "Build an exquisite dungeon to lure creatures in, and make them happy and strong to defeat any opponent.", not "You need creatures to defeat your opponent but unfortunately you need to take care of them, pay them and keep them happy or they will whine and leave".
Both are true, but only the first one shares the feeling the player should have when playing this game. If you don't like taking care of and training your creatures you should play another game, so let's not pretend otherwise.
Let me know what you think.