TheAncientGoat {l Wrote}:Not really :\ It had colors, but it was dark, muted and grungey
It is very colorful, see these shots
But as far as I can see the colorfulness of DK2 came mostly from the lighting - which in my opinion gives 90 % of the visual atmosphere. The lighting testing in the current level of OD seems to indicate that we already have capabilities to do this, we only have to place some lights properly to create some atmosphere.
I can try and make a level to test how much atmosphere we can get from the MapEditor, but imo I making a windows installer and making debian/ubuntu packages have higher priority for me right now, also I do not really have much time right now because of my studies, so I have not done much work on OD lately.