Creatures to be used, current state - Help appreciated

Re: Creatures to be used, current state - Help appreciated

Postby Bertram » 15 Jul 2015, 16:06

Yes! great new one :)
What kind of creature is it? Ranged/melee fighter? what Tier?
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Re: Creatures to be used, current state - Help appreciated

Postby Danimal » 15 Jul 2015, 20:57

T1 - Melee; low damage, decent armor, good health = the meat-wall of its tier, the DK beetle analogue
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Re: Creatures to be used, current state - Help appreciated

Postby Loobinex » 14 Jun 2016, 23:36

Danimal {l Wrote}:An update on creatures, the Roach; its only missing animations now


Not to create an entire new topic for a minor point: I like the model and the animation, but I dislike the name.

Insects are kinda boring by now since DK did them, and a roach in particular has been included in some other notable games. Roaches are sturdy flat creatures that are there to get squished.
This model however has height and agility, it looks to be inspired by the warrior bug from starship troopers and seems more suited to be a glass cannon(high damage, low defense, low health, high speed) than a tank(low damage, high defense, high health, low speed) like the beetle was or you expect a roach to be.

I think it would immediately become a more popular unit when it gets renamed to something cool.
I can't think of any really good names, but for inspiration perhaps something like:
  • Nightstalker
  • Creepling
  • Klendathu
  • Skullpiercer
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