MATHC - a pure C math library for 2D and 3D programming

Hello, everyone!
As I was working on my game development framework, I decided to decouple my math sources into a library itself.
It's an alternative to GLM (C++ library) and more complete than linmath.h (another C library).
It's licensed under ZLIB
Github: https://github.com/ferreiradaselva/mathc
As I was working on my game development framework, I decided to decouple my math sources into a library itself.
It's an alternative to GLM (C++ library) and more complete than linmath.h (another C library).
It's licensed under ZLIB

Github: https://github.com/ferreiradaselva/mathc