Rendering a 3D Model in a 2D Game

How complicated would it be to implement the rendering of a 3D model in a 2D game? Is there GPLv2-compatible code available which could help with this (or learning material)?
I have been thinking of the possibility of rendering 3D models in Wyrmsun from a fixed camera position, retextured to fit in with the rest of the game's graphics.
EDIT: Looking around a bit, it looks like OGRE is what I want. I'm looking into it as I type this
I have been thinking of the possibility of rendering 3D models in Wyrmsun from a fixed camera position, retextured to fit in with the rest of the game's graphics.
EDIT: Looking around a bit, it looks like OGRE is what I want. I'm looking into it as I type this
