Gloomy effect from "Silent Hill: Home Coming"

Gloomy effect from "Silent Hill: Home Coming"

Postby alapshin » 03 Oct 2010, 17:14

I was playing "Silent Hill: Home Coming" for a couple of days and was interested in effect (filter) that is applied to final image to make it dark and noisy. I have done a surgical operation for the game to understand how the effect works and finally got it and implemented a sample program using OpenGL that demonstrates it.

The sample program as well as shaders code is under GPL, so they can be freely used in games/engines or wherever you want.

Before the effect:
Image

After the effect:
Image

To be honest, static images above cannot show this pretty random, noisy effect in a good way, so if you want to look at it better you can check binaries below.

Links
Investigation & Explanation
Linux binaries
Windows binaries
Sources
alapshin
 
Posts: 39
Joined: 28 Mar 2010, 12:09

Re: Gloomy effect from "Silent Hill: Home Coming"

Postby TheAncientGoat » 03 Oct 2010, 18:34

If it doesn't come across well in images, why not upload a video ;) Or, heavens forbid, an animated GIF :D
User avatar
TheAncientGoat
Community Moderator
 
Posts: 518
Joined: 27 Dec 2009, 19:06

Re: Gloomy effect from "Silent Hill: Home Coming"

Postby alapshin » 03 Oct 2010, 19:18

Sorry, I forgot that current technologies are far beyond static images :) Though I think that any video codec will produce much more noise than effect itself :) I will try to prepare more useful preview..
alapshin
 
Posts: 39
Joined: 28 Mar 2010, 12:09

Re: Gloomy effect from "Silent Hill: Home Coming"

Postby qubodup » 14 Oct 2010, 21:32

I recorded a video from the linux binaries: http://www.youtube.com/watch?v=H-cWVRE-yyc
User avatar
qubodup
Global Moderator
 
Posts: 1671
Joined: 08 Nov 2009, 22:52
Location: Berlin, Germany

Re: Gloomy effect from "Silent Hill: Home Coming"

Postby TheAncientGoat » 15 Oct 2010, 17:49

Oh qubodup, we don't deserve you :)

Looks pretty cool, although I did think the scene was 3d at first (didn't cross my mind how alapshin would get hold of Silent Hill assets though XD)
User avatar
TheAncientGoat
Community Moderator
 
Posts: 518
Joined: 27 Dec 2009, 19:06

Re: Gloomy effect from "Silent Hill: Home Coming"

Postby alapshin » 16 Oct 2010, 05:49

TheAncientGoat, you are right that effect is applied to 2d static image and that seems to be ok since this is just a post-rendering effect that can be applied to any image. It could be nice to see this in a gloomy game as well, but I was not able to make whole game as a sample program :)

qubodup, thanks a lot for the video! :)
alapshin
 
Posts: 39
Joined: 28 Mar 2010, 12:09

Who is online

Users browsing this forum: No registered users and 1 guest