Hello everyone,
I'm a computer science student and a big fan of the Elite series.
I was wondering if a Frontier remake would be complicated using modern day engines (like Ogre) and programming langages (C/C++).
Now, before you spend time explaining to me that Pioneer, OOlite, GLFrontier or even Elite Dangerous already exist, let me insist that I'm talking about a 1:1 remake as in "no textures, low-poly 3D objects, minimalistic details".
Thank you all for your answers and suggestions.