RakNet now open-source (BSD)

RakNet now open-source (BSD)

Postby Julius » 10 Jul 2014, 18:46

The Facebook evil empire nice people of OcculusVR have bought the RakNet middleware and open-sourced it:

http://www.jenkinssoftware.com/index.html
https://github.com/OculusVR/RakNet

It's pretty widely used and quite powerful AFAIK, thus this should be interesting for FOSS game development.

http://www.oculusvr.com/blog/announcing ... 14-awards/
For those unfamiliar with RakNet, it is a comprehensive C++ game networking engine designed for ease of use and performance. The tech is tuned for cross-platform, high-performance applications that operate across a wide variety of network types. Key features include object replication, remote procedure calls, patching, secure connections, voice chat, and real-time SQL logging. The technology has been licensed by thousands of indie developers, as well as companies like Unity, Havok, Mojang, Maxis and Sony Online Entertainment.
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Re: RakNet now open-source (BSD)

Postby MCMic » 15 Jul 2014, 10:19

This was one of the problems with The rush, maybe someone will be able to port it to new versions of libs and build it now: http://sourceforge.net/projects/therush/
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