A couple of weeks ago I decided to start learning OpenGL 3 basics, and during the process, create a few tutorials to help others going through the same process. So far I have finished the first, and here is it: https://www.dropbox.com/s/g11tl72ehmwnol7/gl301.zip
The archive contains the code (commented in english and spanish) and a Codeblocks project. My intention was to provide other build files too, but I discarded it because of 2 reasons: first, when I was googling about, source code was more relevant for me than IDE projects. Second, lack of time. I dont have a PC at home, so I have been coding in my office time, which I have to split among writing, learning, design, relax, and of course, work.
I have a couple of ideas for more basic tutorials and I will post here as soon as they are completed.