C/Lua Programmer Wanted for fixing function & savegame files

Hello,
BosWars saves games as gzipped lua code. The result can lead to a function in the code having more arguments than are supported. The second to last argument need to be put in an array to fix this.
Unfortunately I don't have C programming experience but I believe I was able to clarify the task at hand. The bug is described in https://savannah.nongnu.org/bugs/?35623
Warning: messages are displayed in reverse date order.
To get the latest SVN version, see http://www.boswars.org/development.shtml for simple instructions.
If you know your C and what a Lua array looks like, it'd be great if you could take a look at this.
Besides fixing the bug, suggestions on how to handle different savegame file format versions might be helpful.
Thanks!
BosWars saves games as gzipped lua code. The result can lead to a function in the code having more arguments than are supported. The second to last argument need to be put in an array to fix this.
Unfortunately I don't have C programming experience but I believe I was able to clarify the task at hand. The bug is described in https://savannah.nongnu.org/bugs/?35623
Warning: messages are displayed in reverse date order.
To get the latest SVN version, see http://www.boswars.org/development.shtml for simple instructions.
If you know your C and what a Lua array looks like, it'd be great if you could take a look at this.
Besides fixing the bug, suggestions on how to handle different savegame file format versions might be helpful.
Thanks!