Hi,
Since most of the games here are either C or C++, does anyone know of a good logger library or logging solution that would be small, have the ability to be turned on/off for debug/release, outputs to a stream and is free? I've looked around but most libraries seem too big for what I want.
My goal is to be able to replace all the print statements (std::cout << "something happend") for some that I can just strip when I want to have a release binary.
One other piece of code I need is a parsing library, XML is probably going to be what I'm going to use (any better suggestions?). I'm writing some code in my version of Linwarrior3D and I wanted to try adding some mission support to the game.