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Rust, future of game dev?

PostPosted: 09 Nov 2020, 20:39
by Julius
https://thefuntastic.com/blog/why-rust- ... e-game-dev?

Interesting article.

At least for Veloren https://veloren.net it seems to work quite well.

Re: Rust, future of game dev?

PostPosted: 09 Nov 2020, 21:24
by O01eg
Yes, it's a very nice language, but suddenly I end up only wrote sendxmppd like bot for my FreeOrion project.

Re: Rust, future of game dev?

PostPosted: 10 Nov 2020, 17:36
by dulsi
Interesting but I think language is loosing it's important. The article agrees that what is really needed is a rust game engine. I looked at the Bevy book. It includes a stability warning and suggests using Godot. After using Godot, I have to say it is a high bar to pass. Granted I didn't try 3D work and my game was a very short project.

Re: Rust, future of game dev?

PostPosted: 10 Nov 2020, 17:50
by O01eg
dulsi {l Wrote}:Interesting but I think language is loosing it's important. The article agrees that what is really needed is a rust game engine. I looked at the Bevy book. It includes a stability warning and suggests using Godot. After using Godot, I have to say it is a high bar to pass. Granted I didn't try 3D work and my game was a very short project.


It possible to write native code for Godot games in Rust.

Re: Rust, future of game dev?

PostPosted: 22 Nov 2020, 19:54
by Julius