Rust, future of game dev?

Rust, future of game dev?

Postby Julius » 09 Nov 2020, 20:39

https://thefuntastic.com/blog/why-rust- ... e-game-dev?

Interesting article.

At least for Veloren https://veloren.net it seems to work quite well.
“Reality is that which, when you stop believing in it, doesn’t go away.” - Philip K. Dick
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Re: Rust, future of game dev?

Postby O01eg » 09 Nov 2020, 21:24

Yes, it's a very nice language, but suddenly I end up only wrote sendxmppd like bot for my FreeOrion project.
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Re: Rust, future of game dev?

Postby dulsi » 10 Nov 2020, 17:36

Interesting but I think language is loosing it's important. The article agrees that what is really needed is a rust game engine. I looked at the Bevy book. It includes a stability warning and suggests using Godot. After using Godot, I have to say it is a high bar to pass. Granted I didn't try 3D work and my game was a very short project.
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Re: Rust, future of game dev?

Postby O01eg » 10 Nov 2020, 17:50

dulsi {l Wrote}:Interesting but I think language is loosing it's important. The article agrees that what is really needed is a rust game engine. I looked at the Bevy book. It includes a stability warning and suggests using Godot. After using Godot, I have to say it is a high bar to pass. Granted I didn't try 3D work and my game was a very short project.


It possible to write native code for Godot games in Rust.
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Re: Rust, future of game dev?

Postby Julius » 22 Nov 2020, 19:54

“Reality is that which, when you stop believing in it, doesn’t go away.” - Philip K. Dick
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