PixelGameEngine

Posted:
22 Apr 2020, 17:08
by dulsi
I stumbled on
One Lone Coder's PixelGameEngine 2.0. I'm not convinced that it would be better to use that over SDL but maybe some people are interested.
Github:
https://github.com/OneLoneCoder/olcPixelGameEngine
Re: PixelGameEngine

Posted:
20 Mar 2021, 00:54
by Pix3l
This library it's monolithic and based on OpenGL and libPNG, maybe not flexible as SDL.
SDL it is modular and can work out of the box on many systems/devices, and is also widely supported and with a big community of developers/users, maybe it's a better choice in the long term, in my opinion...