PixelGameEngine

PixelGameEngine

Postby dulsi » 22 Apr 2020, 17:08

I stumbled on One Lone Coder's PixelGameEngine 2.0. I'm not convinced that it would be better to use that over SDL but maybe some people are interested.

Github: https://github.com/OneLoneCoder/olcPixelGameEngine
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Re: PixelGameEngine

Postby Pix3l » 20 Mar 2021, 00:54

This library it's monolithic and based on OpenGL and libPNG, maybe not flexible as SDL.

SDL it is modular and can work out of the box on many systems/devices, and is also widely supported and with a big community of developers/users, maybe it's a better choice in the long term, in my opinion...
http://www.pix3lworkshop.altervista.org/ - Your 8bit choice since 2006!
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