Awhile ago I wrote a text based card shuffling and deck program. It works and I have been using it.
On the other hand, I am an artist and I made all these really beautiful cards, so what I want is the next step, translating this to a graphical program.
I know there are a like tons and tons of open source card programs, mostly one person projects that have been simply abandoned, and others are probably to complex to work with.
So what I want is this.
1. Something with no proprietary components that will run on free systems.
2. compiles and runs, does not depend on things like obsolete compilers and versions of the language.
3. Easy for the newbie to work with, no obscure libraries that are not included with the compiling.
4. I have experience with C and Java, but I am open to learning/using other languages as well.
Now I could personally comb through hours and hours of code and projects, try out different things, but I figure that the community might have a better idea of what to recommend and
save my potentially months of time.