Looking to start a new project
Posted: 05 Jan 2019, 09:57
Hello,
I'm looking to start a new space 4X game. It will be turn based. The starmap will be in full 3D.
These are the libraries I already set my mind on:
Now, I'm still having some issues:
I'm starting with research, so I don't have to do all of this later.
Now, I'd prefer to avoid complicated beasts like boost, I'd like a nice solution I can actually use. Any suggestions?
I'm looking to start a new space 4X game. It will be turn based. The starmap will be in full 3D.
These are the libraries I already set my mind on:
- Graphics: Ogre3D;
- UI: CEGui;
- Input: OIS (on top of CEGui);
- Sound: SoLoud;
- AI/Modding (for lack of a better word): Squirrel;
- Networking: ENet.
Now, I'm still having some issues:
- Strings: how do I best deal with internationalization (possibly even Arabic, which is a left-to-right language)?
- Is input going to be handled properly by OIS (i.e. will I get the appropriate language characters, or do I need to do some processing in order to get those)?
I'm starting with research, so I don't have to do all of this later.
Now, I'd prefer to avoid complicated beasts like boost, I'd like a nice solution I can actually use. Any suggestions?