Thanks guys

So I'm inexperienced with SDL and renderers, so I won't be able to edit those kinds of projects, yet.
dulsi {l Wrote}:Ostrich Riders is a clone of Joust I maintain. It was pointed out to me that gravity doesn't work like it does in joust.
Looks like a great game! I downloaded it, but when I tried running it,
"$ ./ostrichriders
Directory '/usr/share/ostrichriders/' not found using './data' "
Also:
"$ sudo make install
if test ! -d /usr/local/bin; then mkdir -p /usr/local/bin; fi
if test ! -d /usr/local/share/ostrichriders; then mkdir -p /usr/local/share/ostrichriders; fi
if test ! -d /usr/local/share/appdata; then mkdir -p /usr/local/share/appdata; fi
if test ! -d /usr/local/share/icons/hicolor; then mkdir -p /usr/local/share/icons/hicolor; fi
cp -R data/* /usr/local/share/ostrichriders/
cp -R ostrichriders.appdata.xml /usr/local/share/appdata/
cp -R icons/* /usr/local/share/icons/hicolor/
cp ostrichriders /usr/local/bin
desktop-file-install --dir=/usr/local/share/applications ostrichriders.desktop
"
rubenwardy {l Wrote}:This is a terribly measure of project size. Minetest is 9MB, yet is 120,000 of C++ - it's a pretty large project.
I meant the actual physical size, not lines of code. But thanks for pointing that out, I'll look into Minetest! It looks like something I'd be interested in.