What direction should FreeGameDev.net take?

Re: What direction should FreeGameDev.net take?

Postby Julius » 19 Nov 2017, 08:33

All that takes a lot of time and effort... we/I have certainty played with the idea of a Podcast etc., but the truth is that it isn't as easy as sitting down an hour and doing a quick recording, but takes a lot of extra time for preparation and post production. Throwing (likely non-existing) money at the problem is also not helpful, as all the current occasional contributors seem to have a income that they are unlikely to exchange for uncertain donations (and not enough free time for it to be worth to do it as a second job).

Truth is that we need to find a way to get more contributions from this community and while there certainly is and has been interest in doing guest posts on the Blog, it seems like the effort involved and the not exactly strait forward procedure make this a rare event.
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Re: What direction should FreeGameDev.net take?

Postby Julius » 28 Jan 2018, 18:39

Two related polls:
https://forum.freegamedev.net/viewtopic.php?f=24&t=7781 (preferred chat systems)
https://forum.freegamedev.net/viewtopic.php?f=24&t=7780 (forum software)

Too lazy to make another poll right now, but what kind of integrations to external services would you find really useful? Discourse forums for example offer quite good Github and Patreon support (and actually Blogger, which might be used to revive our Freegamer blog a bit). There are also bridges to external chat systems like Slack. Furthermore, which external authentication systems would you like to have? For example some systems allow logging in with your Steam account etc. (Edit: I am fully aware of the close source nature of these services... but convenience often wins and if it helps getting more people involved with FOSS game dev I consider it a net win.)
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Re: What direction should FreeGameDev.net take?

Postby Lyberta » 29 Jan 2018, 05:12

I don't think there is any 3rd party service that relates to FOSS gaming.
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Re: What direction should FreeGameDev.net take?

Postby Julius » 29 Jan 2018, 09:44

Github certainly does, even if I personally would prefer a more open platform like Gitlab.
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Re: What direction should FreeGameDev.net take?

Postby Wuzzy » 20 Jun 2018, 12:00

How about reviving the blog?

At least some minimum operation would help, like quick mentions of major game releases.
Like Flare / Empyrean Campaign in April 2018.
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Re: What direction should FreeGameDev.net take?

Postby Julius » 20 Jun 2018, 13:32

Highly unlikely as we tried several times to get new contributors and the old ones are not motivated to post.
My plan is to get a Pleroma instance running soon though, which would allow federated microblogging. We could then aggregate a few good microblogs into one official news feed.

With nice mobile clients that lower the barrier to posting significantly, I am also sure we will see some more contributions again.

Edit: While Pleroma is really nice and light-weight (if you want to set up your own federated channel have a look at it, runs nicely on a cheap VPS or even a RasberryPI in your attic), I decided to set up a HubZilla instance instead as it is easier to administer and can run alongside other services on my PHP host easily. The address is https://social.freegamedev.net
As HubZilla can federate with Pleroma easily, we might set up a Pleroma instance at a later point in time anyways.

The adress for the blog is https://social.freegamedev.net/channel/freegamer (can be made to autopost to other outlets, such as the original blog)
And the discussion group is: https://social.freegamedev.net/channel/freegamedev
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